Remove gap from statuses, make CSS link non-relative
This commit is contained in:
parent
62606fa9f6
commit
9bcaf4de5f
2 changed files with 15 additions and 6 deletions
|
@ -37,7 +37,6 @@ function timeFormatter(seconds) {
|
||||||
} else {
|
} else {
|
||||||
return `${minutes}:${seconds % 60}`
|
return `${minutes}:${seconds % 60}`
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function gameTimeFormatter(seconds) {
|
function gameTimeFormatter(seconds) {
|
||||||
|
@ -54,6 +53,14 @@ function gameTimeFormatter(seconds) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function onlyIfExists(string, check) {
|
||||||
|
if (check) {
|
||||||
|
return string
|
||||||
|
} else {
|
||||||
|
return ""
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
module.exports = {
|
module.exports = {
|
||||||
activitiesToHTML: (lanyardData, cachedImages) => {
|
activitiesToHTML: (lanyardData, cachedImages) => {
|
||||||
var debounce = false
|
var debounce = false
|
||||||
|
@ -140,7 +147,8 @@ module.exports = {
|
||||||
}
|
}
|
||||||
</style>
|
</style>
|
||||||
`
|
`
|
||||||
} else if (activity.type == 0) {
|
} else if (activity.type == 0 && activity.assets) {
|
||||||
|
console.log(activity.assets)
|
||||||
var time = activity.created_at
|
var time = activity.created_at
|
||||||
if (activity.timestamps) {
|
if (activity.timestamps) {
|
||||||
time = activity.timestamps.start
|
time = activity.timestamps.start
|
||||||
|
@ -163,13 +171,14 @@ module.exports = {
|
||||||
${smch()}
|
${smch()}
|
||||||
<p>
|
<p>
|
||||||
Playing <span style="color: rgb(255, 100, 150);">${activity.name}</span>
|
Playing <span style="color: rgb(255, 100, 150);">${activity.name}</span>
|
||||||
<br> ${(activity.details || activity.assets.large_text || " ")}
|
${onlyIfExists("<br>" + (activity.details || activity.assets.large_text), activity.details || activity.assets.large_text)}
|
||||||
<br> ${(activity.state || activity.assets.small_text || " ")}
|
${onlyIfExists("<br>" + (activity.state || activity.assets.small_text), activity.state || activity.assets.small_text)}
|
||||||
<br> ${gameTimeFormatter((Date.now() - time) / 1000)}
|
<br> ${gameTimeFormatter((Date.now() - time) / 1000)}
|
||||||
</p>
|
</p>
|
||||||
</div>
|
</div>
|
||||||
`
|
`
|
||||||
} else if (activity.type != 4) {
|
} else if (activity.type != 4 && activity.assets) {
|
||||||
|
console.log(activity.assets)
|
||||||
var time = activity.created_at
|
var time = activity.created_at
|
||||||
if (activity.timestamps) {
|
if (activity.timestamps) {
|
||||||
time = activity.timestamps.start
|
time = activity.timestamps.start
|
||||||
|
|
|
@ -2,7 +2,7 @@ function rain() {
|
||||||
var html = ""
|
var html = ""
|
||||||
|
|
||||||
html += `<div class="rainStuff"><div class="rainContainer">`
|
html += `<div class="rainStuff"><div class="rainContainer">`
|
||||||
html += `<link rel="stylesheet" type="text/css" href="./themes/rain.css">`
|
html += `<link rel="stylesheet" type="text/css" href="/themes/rain.css">`
|
||||||
|
|
||||||
var amount = 7
|
var amount = 7
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue