50 lines
No EOL
1.3 KiB
JavaScript
50 lines
No EOL
1.3 KiB
JavaScript
function gameTimeFormatter(seconds) {
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seconds = Math.ceil(seconds / 1000)
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var minutes = Math.ceil(seconds / 60)
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var hours = Math.floor(minutes / 60)
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if (seconds <= 60) {
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return 'about ' + seconds + ' seconds'
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} else if (minutes < 60) {
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return `${minutes} Minutes`
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}
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return `${hours} hours and ${minutes % 60} minutes`
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}
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function timeFormatter(seconds) {
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seconds = Math.ceil(seconds / 1000)
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var minutes = Math.floor(seconds / 60)
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if (seconds % 60 < 10) {
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return `${minutes}:0${seconds % 60}`
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} else {
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return `${minutes}:${seconds % 60}`
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}
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}
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function secondLoop() {
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$(".durationBarFormatter").each((_, item) => {
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item = $(item)
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item.text(`${timeFormatter((Math.min(Date.now(), item.attr("data-end")) - item.attr("data-start")))}/${timeFormatter((item.attr("data-end") - item.attr("data-start")))}`)
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})
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$(".timeEstimate").each((_, item) => {
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item = $(item)
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item.text(gameTimeFormatter(Date.now() - item.attr("data-start")))
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})
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$(".endEstimate").each((_, item) => {
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item = $(item)
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item.text(timeFormatter((item.attr("data-end") - Date.now())))
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})
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setTimeout(() => {
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secondLoop()
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}, 1000);
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}
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document.addEventListener("DOMContentLoaded", function() {
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secondLoop()
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}) |