const path = require("path"),
fs = require("fs")
var constants = JSON.parse(fs.readFileSync(path.join(__dirname, 'constants.json')))
function get_img_url(activity, size = "large_image") {
if ("assets" in activity) {
var image = activity.assets[size]
if (image) {
if (image.includes("mp:external")) {
return ('https://media.discordapp.net/external' + image.substr(image.indexOf('mp:external') + 11, image.length))
} else if (image.includes("https/")) {
return decodeURIComponent('https://' + image.substr(image.indexOf('https/') + 6, image.length))
} else if (image.includes("spotify")) {
return decodeURIComponent('https://i.scdn.co/image/' + image.substr(image.indexOf('spotify:') + 8, image.length))
} else {
return decodeURIComponent('https://cdn.discordapp.com/app-assets/' + activity.application_id + "/" + image + ".png")
}
}
}
if (!image && size == "large_image") {
if (activity.name in activityImages) {
return decodeURIComponent(activityImages[activity.name])
}
}
return null
}
function makeCompat(string="") {
return string.replaceAll("<", "<").replaceAll(">", ">")
}
function timeFormatter(seconds) {
seconds = Math.ceil(seconds / 1000)
var minutes = Math.floor(seconds / 60)
if (seconds % 60 < 10) {
return `${minutes}:0${seconds % 60}`
} else {
return `${minutes}:${seconds % 60}`
}
}
function gameTimeFormatter(seconds) {
seconds = Math.ceil(seconds / 1000)
var minutes = Math.ceil(seconds / 60)
var hours = Math.floor(minutes / 60)
if (seconds <= 60) {
return 'about ' + seconds + ' seconds'
} else if (minutes < 60) {
return `${minutes} Minutes`
}
return `${hours} hours and ${minutes % 60} minutes`
}
function onlyIfExists(string, check) {
if (check) {
return string
} else {
return ""
}
}
module.exports = {
activitiesToHTML: (lanyardData, cachedImages) => {
var debounce = false
var addedHTML = ""
if (lanyardData && lanyardData.activities.length > 0) {
for (let index = 0; index < lanyardData.activities.length; index++) {
const activity = lanyardData.activities[index];
var found = false
for (let index = 0; index < lanyardData.activities.length; index++) {
const act = lanyardData.activities[index]
if (act.name == activity.name) {
if (Object.keys(act).length > Object.keys(activity).length) {
found = true
}
}
}
if (found) {
continue
}
function get_img(activity, size = "large_image") {
return "https://cache.violets-purgatory.dev/cached/" + get_img_url(activity, size)
}
function activityTime() {
if (activity.timestamps) {
if (activity.timestamps.start) {
if (activity.timestamps.end) {
var timeLeft = Math.round((activity.timestamps.end - Date.now()) / 1000)
var currentPercent = (Date.now() - activity.timestamps.start) / (activity.timestamps.end - activity.timestamps.start) * 100
return `
${timeFormatter((Date.now() - activity.timestamps.start))}/${timeFormatter((activity.timestamps.end - activity.timestamps.start))}
`
} else {
return `
${gameTimeFormatter((Date.now() - activity.timestamps.start))}
`
}
} else if (activity.timestamps.end) {
return `
${timeFormatter((activity.timestamps.end - Date.now()))} left
`
}
}
}
if (activity.type != 4 && activity.assets) {
var time = activity.created_at
if (activity.timestamps) {
time = activity.timestamps.start
}
if (!activity.assets) {
activity.assets = { "large_text": "", "small_text": "" }
}
var text1 = onlyIfExists("
" + makeCompat(activity.song) + "", activity.song) || activity.details
var text2 = onlyIfExists("By: " + activity.artist, activity.artist) || activity.state
var text3 = onlyIfExists("On: " + activity.album, activity.album != activity.song && activity.album)
addedHTML += `
${activity.name}
${onlyIfExists("
" + text1, text1)}
${onlyIfExists("
" + makeCompat(text2), text2)}
${onlyIfExists("
" + makeCompat(text3), text3)}
${onlyIfExists("
" + activityTime(), activityTime())}