Violets-Purgatory/overcomplicatedStatuses.js

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JavaScript
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const path = require("path"),
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fs = require("fs")
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var constants = JSON.parse(fs.readFileSync(path.join(__dirname, 'constants.json')))
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function get_img_url(activity, size = "large_image") {
if ("assets" in activity) {
var image = activity.assets[size]
if (image) {
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if (image.includes("mp:external")) {
return ('https://media.discordapp.net/external' + image.substr(image.indexOf('mp:external') + 11, image.length))
} else if (image.includes("https/")) {
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return decodeURIComponent('https://' + image.substr(image.indexOf('https/') + 6, image.length))
} else if (image.includes("spotify")) {
return decodeURIComponent('https://i.scdn.co/image/' + image.substr(image.indexOf('spotify:') + 8, image.length))
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} else {
return decodeURIComponent('https://cdn.discordapp.com/app-assets/' + activity.application_id + "/" + image + ".png")
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}
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}
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}
if (!image && size == "large_image") {
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if (activity.name in activityImages) {
return decodeURIComponent(activityImages[activity.name])
}
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}
return null
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}
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function makeCompat(string="") {
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return string.replaceAll("<", "&lt;").replaceAll(">", "&gt;")
}
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function timeFormatter(seconds) {
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seconds = Math.ceil(seconds / 1000)
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var minutes = Math.floor(seconds / 60)
if (seconds % 60 < 10) {
return `${minutes}:0${seconds % 60}`
} else {
return `${minutes}:${seconds % 60}`
}
}
function gameTimeFormatter(seconds) {
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seconds = Math.ceil(seconds / 1000)
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var minutes = Math.ceil(seconds / 60)
var hours = Math.floor(minutes / 60)
if (seconds <= 60) {
return 'about ' + seconds + ' seconds'
} else if (minutes < 60) {
return `${minutes} Minutes`
}
return `${hours} hours and ${minutes % 60} minutes`
}
function onlyIfExists(string, check) {
if (check) {
return string
} else {
return ""
}
}
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module.exports = {
activitiesToHTML: (lanyardData, cachedImages) => {
var debounce = false
var addedHTML = ""
if (lanyardData && lanyardData.activities.length > 0) {
for (let index = 0; index < lanyardData.activities.length; index++) {
const activity = lanyardData.activities[index];
var found = false
for (let index = 0; index < lanyardData.activities.length; index++) {
const act = lanyardData.activities[index]
if (act.name == activity.name) {
if (Object.keys(act).length > Object.keys(activity).length) {
found = true
}
}
}
if (found) {
continue
}
function get_img(activity, size = "large_image") {
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return "https://cache.violets-purgatory.dev/cached/" + get_img_url(activity, size)
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}
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function activityTime() {
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if (activity.timestamps) {
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if (activity.timestamps.start) {
if (activity.timestamps.end) {
var timeLeft = Math.round((activity.timestamps.end - Date.now()) / 1000)
var currentPercent = (Date.now() - activity.timestamps.start) / (activity.timestamps.end - activity.timestamps.start) * 100
return `
<br>
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<span><span class="lengthBar lengthBar${index}"><span></span></span><span class="durationBarFormatter" data-start="${activity.timestamps.start}" data-end="${activity.timestamps.end}"><span class="scriptEnabled">${timeFormatter((Date.now() - activity.timestamps.start))}/</span>${timeFormatter((activity.timestamps.end - activity.timestamps.start))}</span></span>
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<style>
.lengthBar${index} > span {
animation-name: songSlider${index};
animation-duration: ${timeLeft}s;
animation-timing-function: linear;
}
@keyframes songSlider${index} {
0% {
width: ${currentPercent}%;
}
100% {
width: 100%;
}
}
</style>
`
} else {
return `
<span class="timeEstimate" data-start="${activity.timestamps.start}">${gameTimeFormatter((Date.now() - activity.timestamps.start))}</span>
`
}
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} else if (activity.timestamps.end) {
return `
<span class="endEstimate" data-end="${activity.timestamps.end}">${timeFormatter((activity.timestamps.end - Date.now()))}</span> left
`
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}
}
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}
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if (activity.type != 4 && activity.assets) {
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var time = activity.created_at
if (activity.timestamps) {
time = activity.timestamps.start
}
if (!activity.assets) {
activity.assets = { "large_text": "", "small_text": "" }
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}
var text1 = onlyIfExists("<br><span style='font-size: 1.3rem;'>" + makeCompat(activity.song) + "</span>", activity.song) || activity.details
var text2 = onlyIfExists("By: " + activity.artist, activity.artist) || activity.state
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var text3 = onlyIfExists("On: " + activity.album, activity.album != activity.song && activity.album)
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addedHTML += `
<div class="chip activity grid-child">
<img src="${get_img(activity)}" title="${activity.assets.large_text || activity.assets.small_text}">
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${onlyIfExists(`<img class="smallimg" src="${get_img(activity, "small_image")}" title="${activity.assets.small_text}">`, activity.assets.small_image)}
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<p style="text-align: left; font-size: 1.15rem;">
<span style="font-size: 1.6rem;">${activity.name}</span>
${onlyIfExists("<br>" + text1, text1)}
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${onlyIfExists("<br>" + makeCompat(text2), text2)}
${onlyIfExists("<br>" + makeCompat(text3), text3)}
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${onlyIfExists("<br>" + activityTime(), activityTime())}
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</p>
</div>
`
}
}
}
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if (addedHTML.length > 10) {
addedHTML = `<h2><hr>What I'm up to:</h2><div class="activity-container">` + addedHTML
addedHTML += "</div>"
}
return addedHTML
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}
}