diff --git a/.gitignore b/.gitignore
index ceaea36..3f66c2b 100644
--- a/.gitignore
+++ b/.gitignore
@@ -130,3 +130,5 @@ dist
.yarn/install-state.gz
.pnp.*
+# This is just for testing but im too lazy to remove it lol
+helpme.json
\ No newline at end of file
diff --git a/README.md b/README.md
index bbccf59..cd55eb6 100644
--- a/README.md
+++ b/README.md
@@ -5,10 +5,8 @@ SteamRPC pulls your game and presence from Steam and puts it onto discord.
## Table of Contents
- [Setup](#setup)
- [Downloading the repository](#downloading-the-repository)
- - [Discord Setup](#discord-setup)
- [Steam Setup](#steam-setup)
- [Running it](#running-it)
-- [Customization](#customization)
- [Notes](#notes)
## Setup
@@ -22,19 +20,11 @@ cd SteamRPC
In order for SteamRPC to run, you need to give it 2 environment variables.
Example:
```bash
-CLIENT_ID=1234567890 STEAM_ID=12345678 node index.js
+STEAM_ID=12345678 node index.js
```
Below you can find documentation for how to get the Discord Client ID and the Steam ID.
-### Discord Setup
-
-1. Navigate to the [Discord Developer Portal](https://discord.com/developers/) and sign in.
-2. In the top right, hit the button that says "New Application". You can name this application whatever you want, but I recommend SteamRPC.
-3. Copy the application ID.
-
-And thats pretty much it! Now just fill the CLIENT_ID environment variable in with your newly obtained Application ID
-
### Steam Setup
Getting your Steam ID is a much simpler process.
@@ -47,26 +37,10 @@ Now replace the STEAM_ID environment variable with the SteamID you just got.
Although this isn't nessacarily the most sophisticated method for getting your steam ID, its the one I find the easiest.
-## Customization
-
-### By default, you may notice that the games have no images
-This is sadly a limitation of Discord, and I currently do not believe there is an easy method around it. For now, I have developed an easy alternative.
-
-1. Go back to the [Discord Developer Portal](https://discord.com/developers) and navigate to the page for your newly made application.
-2. On the left, click on "Rich Presence" and go to "Art Assets"
-3. Click `Add Image(s)` and upload the icon you want for your game
-4. Name it the name of your game **Without Spaces or caps**
-
-* Please note that images do need to be 256x256, but you can easily find some application to upscale it if you so desire.
-
-And your done!
-Here is an example of my current setup:
-![A photo of my setup, with Gunfire Reborn and Risk of rain 2. The Gunfire Reborn is simply named "gunfirereborn" and Risk of Rain 2 is named "riskofrain2"](docs/images/setupExample.png)
-
### Running it
Lastly, all you need to do, is open a terminal and run
```
-CLIENT_ID=[your discord client ID] STEAM_ID=[your steam id] node index.js
+STEAM_ID=[your steam id] node index.js
```
There are also option environment variables:
diff --git a/index.js b/index.js
index 0aab824..759ae65 100644
--- a/index.js
+++ b/index.js
@@ -2,13 +2,16 @@ const fs = require('fs')
var updateTime = (process.env.UPDATE_TIME || 30)
-const clientId = process.env.CLIENT_ID
+var clientId = "1176317740512985119"
+
const steamID = process.env.STEAM_ID
-if (clientId == undefined) {
- console.error("No client ID was defined! Please check the documentation for how to add one.")
- return
-}
+const thumborURL = "https://thumbor-production-0e82.up.railway.app/unsafe/fit-in/512x512/filters:fill(transparent)/"
+
+// if (clientId == undefined) {
+// console.error("No client ID was defined! Please check the documentation for how to add one.")
+// return
+// }
if (steamID == undefined) {
console.error("No Steam ID was defined! Please check the documentation for how to add one.")
@@ -33,7 +36,10 @@ function update() {
.then((html) => {
var json = {
"name": "nothing",
- "presence": ""
+ "presence": "",
+ "img": "",
+ "pfp": html.substring(html.indexOf('"))
}
+ if (html.includes("persona")) {
+ var blah = html.substring(html.indexOf("persona"), html.length)
+ json.username = blah.substring(blah.indexOf(">") + 1, blah.indexOf(""))
+ }
+
+ if (html.includes("game_logo")) {
+ var blah = html.substring(html.indexOf('game_logo" src="') + 'game_logo" src="'.length + 8, html.indexOf("capsule"))
+ json.img = thumborURL + blah + "logo.png"
+ }
+
if (prevGame != json.name) {
prevGame = json.name
startTime = Date.now()
}
-
+
client.setActivity({
details: `Playing ${json.name}`,
state: json.presence,
startTimestamp: startTime,
- largeImageKey: json.name.split(" ").join("").toLowerCase(),
- largeImageText: json.name
- });
-
+ largeImageText: json.name,
+ largeImageKey: json.img,
+ smallImageText: json.username,
+ smallImageKey: json.pfp,
+ });
+
if (json.gameName == "nothing") {
updateTime = (process.env.UPDATE_TIME || 30) * 2.5
} else {
@@ -78,9 +96,9 @@ client.on('ready', () => {
});
process.on('uncaughtException', (err, origin) => {
- fs.writeSync(
- process.stderr.fd,
- `Caught exception: ${err}\n` +
- `Exception origin: ${origin}`,
- )
+ fs.writeSync(
+ process.stderr.fd,
+ `Caught exception: ${err}\n` +
+ `Exception origin: ${origin}`,
+ )
})
diff --git a/package-lock.json b/package-lock.json
index 6d692fa..f46ea03 100644
--- a/package-lock.json
+++ b/package-lock.json
@@ -1,9 +1,13 @@
{
- "name": "discordUpdater",
+ "name": "steamrpc",
+ "version": "1.0.0",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
+ "name": "steamrpc",
+ "version": "1.0.0",
+ "license": "GPL-3.0-or-later",
"dependencies": {
"discord-rpc": "^4.0.1"
}
diff --git a/package.json b/package.json
index 45d8c4a..737824b 100644
--- a/package.json
+++ b/package.json
@@ -6,7 +6,6 @@
"description": "SteamRPC pulls your game and presence from Steam and puts it onto discord.",
"version": "1.0.0",
"main": "index.js",
- "devDependencies": {},
"scripts": {
"test": "node index.js"
},