10 lines
261 B
GDScript
10 lines
261 B
GDScript
extends Node2D
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@export var scenePath := "res://"
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func _ready():
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ResourceLoader.load_threaded_request(scenePath)
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func _on_collision_detector_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
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get_tree().change_scene_to_file(scenePath)
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