13 lines
236 B
GDScript
13 lines
236 B
GDScript
extends GPUParticles2D
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var following = false
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func _ready():
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emitting = true
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one_shot = true
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await get_tree().create_timer(lifetime * 2).timeout
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queue_free()
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func _process(delta):
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global_position = get_parent().global_position
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