GrappleTest/Player/GUI/GuiRoot.gd
2024-03-13 16:15:55 -05:00

22 lines
796 B
GDScript

extends Control
@onready var player = $"../../"
@onready var velocNumb = $"Velocity"
@onready var horzVeloc = $"HorzVeloc"
@onready var vertVeloc = $"VertVeloc"
@onready var addedVeloc = $"AddedVeloc"
@onready var jumps = $"Jumps"
@onready var grapples = $"Grapples"
func _physics_process(delta):
velocNumb.text = "Velocity: " + str(round(player.velocity.length()))
horzVeloc.text = "Horizontal Velocity: " + str(round(player.velocity.x))
vertVeloc.text = "Vertical Velocity: " + str(round(player.velocity.y))
addedVeloc.text = "Added Velocity: " + str(round(abs(player.addedveloc)))
jumps.text = "Jumps: " + str(player.jumps)
if player.find_child("Grapple"):
grapples.text = "Grapples: " + str(player.find_child("Grapple").grapples)
func _process(delta):
size = get_viewport().size