extends Control @onready var player = $"../../" @onready var velocNumb = $"Velocity" @onready var horzVeloc = $"HorzVeloc" @onready var vertVeloc = $"VertVeloc" @onready var addedVeloc = $"AddedVeloc" @onready var jumps = $"Jumps" @onready var grapples = $"Grapples" func _physics_process(delta): velocNumb.text = "Velocity: " + str(round(player.velocity.length())) horzVeloc.text = "Horizontal Velocity: " + str(round(player.velocity.x)) vertVeloc.text = "Vertical Velocity: " + str(round(player.velocity.y)) addedVeloc.text = "Added Velocity: " + str(round(abs(player.addedveloc))) jumps.text = "Jumps: " + str(player.jumps) if player.find_child("Grapple"): grapples.text = "Grapples: " + str(player.find_child("Grapple").grapples) func _process(delta): size = get_viewport().size