[gd_scene load_steps=9 format=3 uid="uid://cqcjan67wgkc1"] [ext_resource type="Texture2D" uid="uid://dvx8lliqdi3dv" path="res://Player/Skins/Square/Square.png" id="1_3vfyw"] [ext_resource type="Script" path="res://Player/BasicCharacter/CharacterController.gd" id="1_c5ycp"] [ext_resource type="Script" path="res://Player/BasicCharacter/CameraController.gd" id="3_2bdku"] [ext_resource type="Script" path="res://Player/BasicCharacter/AnimationController.gd" id="3_6plye"] [sub_resource type="CircleShape2D" id="CircleShape2D_jbiem"] radius = 8.0 [sub_resource type="Curve" id="Curve_ky2t4"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.738916, 0), -1.78462, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_d404m"] curve = SubResource("Curve_ky2t4") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_65t6y"] particle_flag_align_y = true particle_flag_disable_z = true particle_flag_damping_as_friction = true direction = Vector3(0, -1, 0) initial_velocity_min = 34.78 initial_velocity_max = 34.78 gravity = Vector3(0, 250, 0) scale_min = 2.0 scale_max = 2.0 scale_curve = SubResource("CurveTexture_d404m") [node name="Character" type="CharacterBody2D"] floor_snap_length = 3.0 script = ExtResource("1_c5ycp") [node name="Camera" type="Camera2D" parent="."] zoom = Vector2(3, 3) position_smoothing_enabled = true position_smoothing_speed = 35.0 script = ExtResource("3_2bdku") [node name="BoxCollider" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_jbiem") [node name="Sprite" type="Sprite2D" parent="."] self_modulate = Color(1, 0, 0, 1) rotation = 0.0123838 texture = ExtResource("1_3vfyw") script = ExtResource("3_6plye") [node name="WallslidingParticles" type="GPUParticles2D" parent="Sprite"] show_behind_parent = true top_level = true position = Vector2(-7.79423, 4.5) rotation = 0.785398 process_material = SubResource("ParticleProcessMaterial_65t6y")