Grapple effects & particles & stuff :)

This commit is contained in:
Bingus_Violet 2024-02-27 11:27:54 -06:00
parent c290b1ce72
commit 421220e763
13 changed files with 203 additions and 61 deletions

View file

@ -48,3 +48,19 @@ offset_right = 283.0
offset_bottom = 177.0
text = "Added Velocity: 0"
label_settings = SubResource("LabelSettings_nvd2b")
[node name="Jumps" type="Label" parent="GuiRoot"]
layout_mode = 0
offset_top = 168.0
offset_right = 283.0
offset_bottom = 213.0
text = "Jumps: 0"
label_settings = SubResource("LabelSettings_nvd2b")
[node name="Grapples" type="Label" parent="GuiRoot"]
layout_mode = 0
offset_top = 208.0
offset_right = 283.0
offset_bottom = 253.0
text = "Grapples: 0"
label_settings = SubResource("LabelSettings_nvd2b")

View file

@ -1,13 +1,19 @@
extends Control
@onready var player = $"../../"
@onready var grapple = $"../../Sprite/Grapple"
@onready var velocNumb = $"Velocity"
@onready var horzVeloc = $"HorzVeloc"
@onready var vertVeloc = $"VertVeloc"
@onready var addedVeloc = $"AddedVeloc"
@onready var jumps = $"Jumps"
@onready var grapples = $"Grapples"
func _physics_process(delta):
velocNumb.text = "Velocity: " + str(round(player.velocity.length()))
horzVeloc.text = "Horizontal Velocity: " + str(round(abs(player.velocity.x)))
vertVeloc.text = "Vertical Velocity: " + str(round(abs(player.velocity.y)))
horzVeloc.text = "Horizontal Velocity: " + str(round(player.velocity.x))
vertVeloc.text = "Vertical Velocity: " + str(round(player.velocity.y))
addedVeloc.text = "Added Velocity: " + str(round(abs(player.addedveloc)))
jumps.text = "Jumps: " + str(player.jumps)
grapples.text = "Grapples: " + str(grapple.grapples)