44 lines
1.3 KiB
Text
44 lines
1.3 KiB
Text
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[gd_scene load_steps=4 format=3 uid="uid://dmgf8fsvy1wjh"]
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[ext_resource type="Script" path="res://Player/GrappleHook/GrappleHookProjectile/GrappleHookProjectile.gd" id="1_nba88"]
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[ext_resource type="Texture2D" uid="uid://bncu47o5ynskj" path="res://Player/GrappleHook/GrappleHookProjectile/Grapple.png" id="2_sst4t"]
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[ext_resource type="Texture2D" uid="uid://gn347ng3iu02" path="res://Player/GrappleHook/GrappleHookProjectile/GrappleTether.png" id="2_xkdsl"]
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[node name="GrappleHook" type="CharacterBody2D"]
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top_level = true
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disable_mode = 2
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collision_layer = 4
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collision_mask = 0
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motion_mode = 1
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platform_floor_layers = 4294967040
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script = ExtResource("1_nba88")
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[node name="Sprite" type="Sprite2D" parent="."]
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z_index = 2
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texture = ExtResource("2_sst4t")
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[node name="GrappleLine" type="Line2D" parent="."]
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top_level = true
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z_index = 1
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texture_repeat = 2
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points = PackedVector2Array(0, 0, 33, 0)
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width = 4.0
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texture = ExtResource("2_xkdsl")
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texture_mode = 1
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joint_mode = 2
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begin_cap_mode = 2
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end_cap_mode = 2
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round_precision = 4
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[node name="GrappleBord" type="Line2D" parent="."]
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modulate = Color(0, 0, 0, 1)
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top_level = true
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texture_repeat = 2
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points = PackedVector2Array(0, 0, 33, 0)
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width = 6.0
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texture_mode = 1
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joint_mode = 2
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begin_cap_mode = 2
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end_cap_mode = 2
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round_precision = 4
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