GrappleTest/Objects/SceneTeleporter/teleportergd.gd

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GDScript3
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2024-03-13 16:15:55 -05:00
extends Node2D
@export var scenePath := "res://"
func _ready():
ResourceLoader.load_threaded_request(scenePath)
func _on_collision_detector_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
get_tree().change_scene_to_file(scenePath)