[gd_scene load_steps=9 format=3 uid="uid://cqcjan67wgkc1"]

[ext_resource type="Texture2D" uid="uid://dvx8lliqdi3dv" path="res://Player/Skins/Square/Square.png" id="1_3vfyw"]
[ext_resource type="Script" path="res://Player/BasicCharacter/CharacterController.gd" id="1_c5ycp"]
[ext_resource type="Script" path="res://Player/BasicCharacter/CameraController.gd" id="3_2bdku"]
[ext_resource type="Script" path="res://Player/BasicCharacter/AnimationController.gd" id="3_6plye"]

[sub_resource type="CircleShape2D" id="CircleShape2D_jbiem"]
radius = 8.0

[sub_resource type="Curve" id="Curve_ky2t4"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.738916, 0), -1.78462, 0.0, 0, 0]
point_count = 2

[sub_resource type="CurveTexture" id="CurveTexture_d404m"]
curve = SubResource("Curve_ky2t4")

[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_65t6y"]
particle_flag_align_y = true
particle_flag_disable_z = true
particle_flag_damping_as_friction = true
direction = Vector3(0, -1, 0)
initial_velocity_min = 34.78
initial_velocity_max = 34.78
gravity = Vector3(0, 250, 0)
scale_min = 2.0
scale_max = 2.0
scale_curve = SubResource("CurveTexture_d404m")

[node name="Character" type="CharacterBody2D"]
floor_snap_length = 3.0
script = ExtResource("1_c5ycp")

[node name="Camera" type="Camera2D" parent="."]
zoom = Vector2(3, 3)
position_smoothing_enabled = true
position_smoothing_speed = 35.0
script = ExtResource("3_2bdku")

[node name="BoxCollider" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jbiem")

[node name="Sprite" type="Sprite2D" parent="."]
self_modulate = Color(1, 0, 0, 1)
rotation = 0.0123838
texture = ExtResource("1_3vfyw")
script = ExtResource("3_6plye")

[node name="WallslidingParticles" type="GPUParticles2D" parent="Sprite"]
show_behind_parent = true
top_level = true
position = Vector2(-7.79423, 4.5)
rotation = 0.785398
process_material = SubResource("ParticleProcessMaterial_65t6y")
